TOTO, Piero. Translation and Localisation in Video Games: Making Entertainment Software Global (2014). The Journal of Specialised Translation, [S. l.], n. 24, p. 255–257, 2015. DOI: 10.26034/cm.jostrans.2015.333. Disponível em: https://www.jostrans.org/article/view/7718. Acesso em: 20 dec. 2025.